The Playlist Vendor gives you the control to set a series of sales, giveaways, or just a list of products you’d like to sell, at a limited quantity.
For example, assume that you wanted to offer a brand new item for free, but only to the first 100 customers and after that you wanted to offer it full price. This vendor allows you to do that with ease.
Other uses might be when you have a set of sales items and you wish to drive some traffic to your store by having a sale like ‘Get this blouse in red, green, black, or blue for a discount, but only when a previous color sells out.’
In the spirit of showing how it works, the first 25 are available in my store for free, after that they run L$ 250.
No one should misread this, I am not looking for sympathy. This is more of an apology for those who have to put up with me during this season. I have never done well with this time of season. The absolute worst parts, at least in reason years, is that there are no reasons for it coupled with it’s absolute predictability.
I have no reason to be depressed this year, or really for several years or the last decade really. I have a good people around me that are a good family. People who care about me both in real life and Second Life that are close to me that love me, that I could not see being without, even if I wish I could spend more time with some of them. These are people that are in stark contrast to the people, like my mother, where my most frequent Christmas memory of is of her saying “I’m sorry; I can’t leave him; maybe he won’t do it again” I actually look forward to seeing them. I look forward to picking out things for them and making things for them, all the while complaining and getting worked up because I worry that I am not going to do a good enough job and so I cloister myself and get sick to my stomach.
My life is good, and so I feel guilty about it. It happens every year. It’s a psychosis. I know it. The absolutely worst thing that happened this is .. well, nothing really. I mean, I got a promotion and a decent raise in an economy that others are losing their jobs in. What the frak do I have to compain about exactly?
This is what I am talk about? I have no reason to punish the people around me and why I don’t talk about it to anyone else. I’m sorry if I’ve been a jerk to you or worse. The good news is in recent years about this time of years I’ve been seeing a bit of a ‘clearing of the decks’ and by Christmas morning I can sort of enjoy myself.
Thanks for listening to me feeling sorry for myself, and I’ll try to be a better friend in the future (less emo-ish). In the meantime take a listen to my favorite Christmas carol
In real life I collect a few different things, action figures, watches, books, and I’ve always wanted to collect metal lunch boxes. In Second Life this means that I dress up my avatar much more than I dress up myself in RL, satisfying my action figure collecting, and my avatar has a good number of watches both that I’ve built and bought (though not as many as I have in RL), and I’ve always found a few lunch boxes here and there, but not nearly as many as I would have liked.
People have always asked ‘why the lunch boxes’? And truthfully, I don’t know. I’ve always liked older, retro things so that could be it. I’ve also always enjoyed superheros, so obviously there could be a connection there since a good number of lunch boxes have a connection to comics.
All said, the reason doesn’t matter a ton. I’ve decided to make my own lunch box. I’m hoping this will be the first in the series (hence the name). I wanted to make it a little fun, something that people could share and play with, so I made it dispense cocoa to anyone who opens it and touches the thermos inside.
Did I mention that for now it’s free? How long? Until I decide it’s not. You can get it in my store (http://lm2.me/p/13001). Have fun.
Every once and a while I am working and just come across a layout, a pose, or something else that I like. The above is one of those pictures. I’ve been working in the Zhukovsky, a house I’m working on, I’ll post some pictures once Alyson and I finish it up, but I think the general consensus of it is that it’s coming along pretty well.
Lot’s have been going on since I last posted, mainly personal stuff. After a long time alone I’ve somehow found myself in a relationship with someone in SL. This came as a total, very pleasant, surprise. While I don’t believe in jinxes or anything of the sort, I am private enough that I don’t like to post lots of personal details about things in public. For me to say that things are working out very well is for a normal person to say they are ecstatic, those close to me can ask me what’s going on and I’ll give them all the details.
I’ve sold land here and there and am down to land given to me for free from a dear friend. It’s very liberating and gives me much more time to focus on other, more personal things in SL.
I’m running The Spice Report in Splintered Rock as ‘Guild Propagandist’, basically a young idealistic reporter who doesn’t see anything wrong with the overreaching bureaucracy she works for. If you’re looking for some casual roleplay to do you should really stop by.
Finally, in InWorldz I have a friend beta testing a second product I’ll be porting over, probably in the next day or so.
This is pretty much it, just a status update on what’s going on in my life.
I decided to poke around InWorldz a bit and have to say that it has a bit of the ‘community of friends’ atmosphere that I used to get every time that I logged into Second Life but now struggle a bit to re-capture. Whenever I want to learn something new (a new OS, language, etc) I always think of some project to play with and use that as my excuse to do it. For InWorldz I thought I would port my Master Landmark System ("Master Landmark System – Re-branding and New Features") over into InWorldz. I’ve done that and you can pick it up from my rather modest store (http://lm2.me/i/2001).
Of course you can just come in world and say hello to ‘Ali Moxie’, that’s me.
I got some good feedback since the launch of my Landmark replacement project, but the most common two comments were
We wish LL would have a ‘Master Landmark that moved with us’ (which this does by the way) and
Oh! Like a Master Landmark!
So I decided to go with the flow and rename the system the ‘Master Landmark System’.
That said, everything I did was not about branding, it was also about adding two new features. The first is for anyone who was unsure if you should purchase the system.
This is the Demo Edition.
Essentially this is the Single Landmark edition re-tooled a bit so that Landmarks created with it automatically display a short ad and link for my store. Use it to decide if you want to use the system without shelling out a single Linden.
Next, both the Single and Multi Editions automatically create URLs for each Landmark that you create. No one really brought it up, but I realized some people like to include Landmarks in notecards, which you cannot put objects into. The URLs can be put into notecards, or on blogs, or wherever else you want. Just like the the Landmarks created by the system these URLs never change. These URLs take the form http://www.lm2.me/p/13001.
If you’re curious how the system actually works from a function standpoint, take a look at this YouTube video made by Ghanie Lane. It covers the single Edition, but the Multi edition works essentially the same.
So my friend Ghanie Lane, who has been way too nice to me over the years, has made a demo video for the Landmark 2.0 single edition. The Multi edition works pretty much the same, just with a couple of extra options when you are setting up the Landmark.
I think it shows off how it works and how it could be useful. I am very impressed with the video, not only because my video projects usually die a horrible horrible death, but also because it covers everything so well – including ‘why is this useful.’
So I went shopping the other day and realized that around half of my landmarks took me to places that were no longer any good. This frustrated me to no end, I mean, in this day and age I either belong to a group or spend tons of time tracking down a store’s or club’s or whatever’s newest location? I put my brain to it, enlisted a friend’s help to beta test, and Landmark 2.0 was born.
Essentially this system lets the proprietor of a location give out an object that is similar to an Landmark. When user’s rez the object (or wear it) it simply gives the end-user a hyperlink that can be clicked and followed to the location. The magic however comes when the proprietor needs to move. They simply re-rez the original ‘setting’ object included in the package, touch it, and all of the Landmark 2.0s they sent out are automatically updated to the new location. The entire process takes less than 1 minute and the end user will never need to hunt down the location again.
I wrote two versions, the one pictured above that lets a proprietor have up to 10 separate locations programmed and a cheaper version that allows a single location.
Come by the store in world or take a look on the marketplace to pick up your copy. I think you’re going to find it as helpful as I imagine.
Update 10/19/2010: "Landmark 2.0 – Demo Video" A friend of mine made this cool video, I hope you find it as useful as I find it as cool.
So I find myself in the position of striking up a relationship with a girl in Second Life for the first time in probably over a year. Part of the reason for this includes some bad-ish relationships, and also partially the fact that I always felt, at least on some level, that I was forcing myself to be someone else when I was with these people.
So here I am thinking of all of these things and, very slowly, possibly getting involved with a girl when a meme of supplying Real Life pictures for Second Life avatars starts going around. When I started my first SL account several years ago, there were a few rules I made for myself, including no pictures and no real life name. I’ve stayed with these rules and a few others I’ve created for myself almost perfectly.
In the beginning I created the rules because it was ‘Second’ Life, not ‘Real Life+’ and I wanted to keep them separate. Now I keep them partially for the same reason and partially because there are things I do in Second Life that I do not do in Real Life and would not imagine doing. If you think I am shy in Second Life, you have no idea how I am in Real Life. Rules help me cope as well as I do in Second Life.
There are things that I do not tell people when I meet them simply out of habit, partially because I think they will not believe me, and partially because I want people to like me. For the record, I don’t keep anything especially shocking or crazy a secret. I am not an alien axe-murder.
I’ve let some people know my ‘secrets’ and for the most part they haven’t cared. It doesn’t mean that when I begin to get close to someone I start asking myself ‘what should I tell them?’ I guess I’ll find out soon.
I have chosen a winner in the first ever ‘What’s the Big Idea?’ contest. While the number of entries I received was not as high as I would have hoped, the sheer quality of the winner has blown me away. The winner of the contest was Ghanie Lane (store in world), who I will admit I’ve known for years, but she presented me with exactly what I had been looking for, a project that
is Something she wants to do and has not in the past because it is not her strong suit.
is fun to play with
is fun to work on
I’ll be telling you more soon, as we get everything fleshed out and have things ready for people to test. Thanks to everyone who entered.